SHADER File Extension
Filetype: Quake 3 Engine Shader File
Developer: id Software
Category: Game Files
Shader properties file used by games developed with id Tech 3, the Quake III engine; contains definitions for map textures, such as image files, scale, motion, and lighting settings; referenced by other game components, such map loaders, to set appearance properties within the game.
SHADER files are stored in a plain-text format and can be viewed with a text editor. They often are located in the /scripts
directory of a .PK3 game package file.
SHADER Related File Extensions: .SH2, .SGB, .SGAA, .SFB, .SCS, .SCHEMATIC, .SCEA, .SC4LOT,